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Animation Teacher Interview - Philippe Zerounian

Read more: Animation Teacher Interview - Philippe Zerounian

How would you define Character Animation?

Usually when I hear character animation, it involves animating a human like character, as opposed to creature animation, or even prop animation. The term character animation has two main parts to it: character and animation.

Read more: Animation Teacher Interview - Philippe Zerounian

Concept Art Teacher Interview - Thomas Jung

Read more: Concept Art Teacher Interview - Thomas Jung

Thomas Jung Short Bio

I’ve been working in games in many capacities over the last 18 years. Starting as an intern doing storyboards and 3D modeling in Alias/Wavefront (back in when it all ran on SGI workstations) I made my way into environment art and finally art direction and concept art.

Read more: Concept Art Teacher Interview - Thomas Jung

Concept Art Teacher Interview - David Gordon

Read more: Concept Art Teacher Interview - David Gordon

David Gordon Short Bio

David Gordon has art directed and/or worked on visual development, layout, and character design for numerous production companies from Lucasfilm to Pixar, including such movies as Toy Story, Monsters, Inc., A Bug’s Life, and Cars; BlueSky’s Robots and Nickelodeon’s Spongebob Squarepants

Read more: Concept Art Teacher Interview - David Gordon

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