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Concept Art Teacher Interview - Thomas Jung

Read more: Concept Art Teacher Interview - Thomas Jung

Thomas Jung Short Bio

I’ve been working in games in many capacities over the last 18 years. Starting as an intern doing storyboards and 3D modeling in Alias/Wavefront (back in when it all ran on SGI workstations) I made my way into environment art and finally art direction and concept art.

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Concept Art Teacher Interview - David Gordon

Read more: Concept Art Teacher Interview - David Gordon

David Gordon Short Bio

David Gordon has art directed and/or worked on visual development, layout, and character design for numerous production companies from Lucasfilm to Pixar, including such movies as Toy Story, Monsters, Inc., A Bug’s Life, and Cars; BlueSky’s Robots and Nickelodeon’s Spongebob Squarepants

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Concept Art Student Interview - Sara Garcia Sainz

Read more: Concept Art Student Interview - Sara Garcia Sainz

Can you tell us a bit of your art background prior to VANAS?

"I wanted to enroll in a high quality school."

I started out at the University of Murcia in Spain. I was studying Fine Arts, but the truth is I didn't get a good experience. As far as the teachers and classes (except for a very few) they weren't at all what I expected, so in the end I took the decision to

Read more: Concept Art Student Interview - Sara Garcia Sainz

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